Visual Genesis
I define video games as interaction between a human and a logic system, traditionally runnning on a electronic computer, where the main interface is a visual representation of the game situation, traditionally using cathode ray tube projection.
The first such game therefore was noughts_and_crosses.
This site makes a point about raster graphics, but this exludes the beautiful games ran on the vectrex.
As a dilettant game designer and wouldbe visuals artist I'm probably going to spend a lot of attention to both retro gaming, game visuals and old technology..
For instance check this site: http://www.beigerecords.com/cory/.
